Forum: INSTALLATION PROCEDURE
Posted by: Emmanuel Delage Content: - New 3D project, Unity version 2020.3.X LTS- Download, unzip and open the unitypackage when your project is launched (https://opgc.fr/vobs/VRVolc/files/VRVolcUnityPackage.zip) and click on Import (- Update from the forge with : git clone https://git.renater.fr/anonscm/git/vrvolc-gis/vrvolc-gis.git Master branch if the version is not up to date) - Move the InputManager.asset file from Assets / OPGC to ProjectSettings and overwrite the previous one (if you are using a QWERTY keyboard, take InputManagerENG, drag it into the Project Settings folder and rename it "InputManager.asset" - For each scenes (CDP / OnTheFly) from the 'Project' Assets / OPGC / Scenes tab launch them, then go to File -> Build Settings -> Add Open Scenes - In the 'Project' tab, delete the 'Scenes' folder (Assets / Scenes) - [Optional] For use in virtual reality: Edit -> Project Settings -> XR Plug-in Management then check Initialize XR on Startup then Oculus or plug-in your VR headset - Play! - Controls : https://sourcesup.renater.fr/frs/download.php/file/6555/Inputs_VRVolc.docx To deploy on PC: - In 'File => Build Settings' select the 'PC, Mac & Linux Standalone' platform. - Click the 'Add Open Scenes' button if your scene is not already present - Click 'Build (and Run)', then select a folder for deployment | Latest News
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![]() | 0 | 2022-09-23 06:44 |